Moved!

Moved!

April 29, 2013 |  by  |  miscellaneous


We’ved Moved: http://anya.ohmai.net

All future articles will be posted on the new blog & all older articles will be kept on this blog for references <3

EPOCH Legend Part I - Landing Point

EPOCH Legend Part I – Landing Point

February 25, 2012 |  by  |  events, miscellaneous

Check out this lovely EPOCH Legend Video by Newreem Waffle

Update: EPOCH Open!

EPOCH Legend finally opens up to public tonight midnight SLT, I will update this post with a SURL once its up! From the earlier blogger previews I’ve learnt that some people get a lil confused about where the venues are etc and what the landing point is about. So I wanted to make a lil blog post just to kinda guide you guys around. At the same time, to showcase some of the work me and suetabulous did for the event. Most of the pictures are unedited in world shot taken with a windlight and shadow settings.

The landing point basically is an area that starts you off transitioning you from the ordinary SL life to the 3 different artistic themes the organizers have came up with. Most of the items in the landing point are made using mesh, so this guide might help you if you have trouble seeing these! Read the rest of the post for a huge picture spam! more?

Steve Jobs - A Light of Our Generation

Steve Jobs – A Light of Our Generation

October 6, 2011 |  by  |  miscellaneous

Again, you can’t connect the dots looking forward; you can only connect them looking backwards. So you have to trust that the dots will somehow connect in your future. You have to trust in something — your gut, destiny, life, karma, whatever.

Before I go on ahead and move to my next post blogging about clothes in SL, I wanted to take the time to truly write what I’ve been thinking about since the death of Steve Jobs. I don’t know the man personally, but in some point in time, his actions have touched my life. Most of it is just me remembering what Steve Jobs has done with his life through his business history. So pardon the absolute no correlation of it with the rest of my post blog posts in general and feel free to skip through.

more?

A Meshy Affair

A Meshy Affair

September 6, 2011 |  by  |  anya ohmai, lookbook, miscellaneous

Wanted to do a simple blog post talking about my experience with this new SL phenomenon called “mesh”. I’m usually quick to hop on board the bandwagon in loving something new or at least try to look at the positive side of the situation. Mesh however was something that I wasn’t as thrilled about as I hoped to be.

I think it’s an amazing tool and gives creators a chance to make more awesome things in world — but at the same time I see so much bad things that could come from it. Complete photo sourced avatars, no longer finding the right fit for clothes (nor having the abilities to edit), more complicated tools to learn as a creator (mind you, I have no 3d background aside from what I learn for SL) and the worse thing of all, not having a computer powerful enough to handle it. That last point being my biggest problem. At the moment, just to scroll through my already incredibly scary inventory it takes such a long time cause of lag and glitches. I can’t teleport without crashing and neither can I be in a sim filled with mesh without cursing at my screen. And mind you, my computer is recently changed and not an ancient one at all. Perhaps I’m just unlucky?

At the same time though, there are great things about mesh. Like for example, making fashion items that would otherwise be impossible or not quite as effective with sculpted prims. For this post, i’m showcasing BeetleBone‘s brand new mesh suspender pants and a maxi dress from Raspberry Aristocrat. Maxi dresses and suspender pants are two things I looovee and with mesh, they become a lot more wearable and realistic than sculpted prims. As a creator, this part of mesh is something I support and love.

And another wonderful thing about mesh is in regards to pose makers. Remember all those poses that look incredible and fun but yet impossible to use cause sculpts will probably not bend well with it? I have a ton of those poses, and all of them haven’t seen the light of day in a long long time. Now with mesh, these poses get the attention they deserve. In the case of this post, poses from pda.

So read on to check out the pictures! I still keep crashing on viewer 3 and it hasn’t been the most pleasant viewer to use — what with the change in wind light settings and all. We’ve been struggling to embrace viewer 2, and adding this on, perhaps this is just too much? All in all, there are some great things that can be made with mesh but my biggest issue is, if I have to sacrifice speed and stability just to view it, I’d very much rather not. (A huge shootout to our makers, Linden Lab, please make things more stable for us! ) more?

a lighthouse above the clouds.

a lighthouse above the clouds.

October 2, 2010 |  by  |  miscellaneous

Just my own little pensive rambling…
I’ve always had dreams every night I fall asleep, and it’s been happening for around 4 years now perhaps? The nights I don’t dream, it’s quite a blessing cause every time I wake up from a dream it’s always a whole mixture of emotions. Sometimes you’re tired cause you just fought a battle, sometimes you wish you could just sink back to sleep but can’t. I had a dream about a lighthouse before — emerging above the clouds quite like that Owl City music video.

Nothing really happened in that dream, I just sat there and starred at it for a long time. Yet that image feels like its been carved right into my memory box for good. Weird.